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1. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
ISSUE You can select ore in your cargohold and choose "Move to Hangar and Refine" - which eliminates a step for miners. There is no similar process for re-processing salvage. FIX Give ability to select multiple loot items in ship cargohold and ch...
- by WongDong Phooey - at 2012.02.28 02:33:00
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2. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
ISSUE You can sell, contract and trash items in remote locations, but you cannot refine them. FIX Give the ability to right-click items in remote stations and refine the items.
- by WongDong Phooey - at 2012.02.28 02:30:00
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3. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
ISSUE Everyone has different - and legitimate - use cases for and against auto-stacking, auto-packaging and auto-sorting. FIX Every container (cargo hold, corp hangar, station hangar, POS ship hangar, station container, GCS, etc.) should have the...
- by WongDong Phooey - at 2012.02.28 02:29:00
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4. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
ISSUE Can't repackage/sell an item because it is damaged FIX Ideal fix - When you limp into station with damaged ship/modules, you are prompted with bill to repair, and a yes/no button to initiate repairs Other idea - Change the background color...
- by WongDong Phooey - at 2012.02.28 02:26:00
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5. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
ISSUE: Lots of clicking to sell an item: Right-click, choose Sell Item. Sell window opens
Click icon to view market-price
FIX: Right-click, choose Sell Item. Sell window opens up and the market window automatically opens for that item. ...
- by WongDong Phooey - at 2012.02.28 01:49:00
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6. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
The fitting window will allow you to save favorite fits, which you can then load to auto-fit your ship. This only works if the modules in question are in your main Item folder. I keep a separate container for each of my ship types (active shieldin...
- by WongDong Phooey - at 2012.02.28 01:43:00
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7. Fix Accounting skill for PI luanches - in Player Features and Ideas Discussion [original thread]
The description of Accounting is "Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Each level of skill reduces transaction tax by 10%." It currently only applies to transactions in the market...
- by WongDong Phooey - at 2012.02.28 01:36:00
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8. Devs answer your every question! - in EVE Information Portal [original thread]
Will you please un-nerf the Rattlesnake? Four missile turrets is a little ridiculous.
- by WongDong Phooey - at 2011.05.11 00:02:00
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9. Singularity on fire - in EVE General Discussion [original thread]
Before we can diagnose what caused this fire, we will need you to install this software so that we can capture the server logs...
- by WongDong Phooey - at 2010.12.13 22:57:00
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10. Right-click to roundtrip - in Player Features and Ideas Discussion [original thread]
For all destination links, along with the "set destination" and "Add waypoint" options, you should have a "plot round trip" option. Clicking the round trip option would set that location as your destination, and then set your current location as t...
- by WongDong Phooey - at 2010.11.19 02:47:00
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11. Train Skill to Level N - in Player Features and Ideas Discussion [original thread]
When slotting a skill, it seems silly that you have to constantly re-add the skill to get it to higher levels. Would be wonderful if, when adding a skill to the queue, that you had the option to set the level to which you want it trained. So you...
- by WongDong Phooey - at 2010.09.19 13:18:00
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12. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
How about containers (GSCs, etc.) and storage holds that have the option to automatically Stack all items Sort all items by name/type
- by WongDong Phooey - at 2010.08.28 01:41:00
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13. Mass-Testing 2.0 - Summer 2010 Expansion edition - in EVE General Discussion [original thread]
Originally by: Rakessh Originally by: WongDong Phooey Seems like I have to do quite a bit of work here on my end to change my client configuration just so that I can help out. Seems to me like CCP should make this easier to help th...
- by WongDong Phooey - at 2010.08.25 04:43:00
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14. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
In the overview window, if you are getting scrammed/webbed/jammed etc., this shows up as a separate icon that floats over the ship that it is doing it. To find out which ship is doing it, you need to scroll up and down. Since this is in a table fo...
- by WongDong Phooey - at 2010.08.25 04:36:00
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15. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
To everyone that has offered suggestions on how to deal with carpal tunnel, I appreciate it, but I do take brakes and I stretch, and so on. In retrospect, I think I should have titled this post "RSI Sux" -- With RSI standing for Repetitive Stress...
- by WongDong Phooey - at 2010.08.25 04:31:00
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16. Mass-Testing 2.0 - Summer 2010 Expansion edition - in EVE General Discussion [original thread]
Seems like I have to do quite a bit of work here on my end to change my client configuration just so that I can help out. Seems to me like CCP should make this easier to help them out by either creating a separate app that we can launch from the P...
- by WongDong Phooey - at 2010.08.23 23:01:00
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17. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
My wrists cramp up just thinking about Diablo 3... Yeah, it probably is age making things worse. That being said, I used the carpal tunnel example to try to highlight the need for streamlining the user interface. There are many places within the ...
- by WongDong Phooey - at 2010.08.23 21:28:00
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18. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
When you are on autopilot, the next gate in your path is marked yellow in the Overview, making it easy to pick out where you need to jump next. I'd like to suggest that if you have an active mission in your journal that requires picking up or drop...
- by WongDong Phooey - at 2010.08.22 19:04:00
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19. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
Make the buttons down the left side close with one click. Right now, you can open and close the Fitting window with one click. The others open with one click, but then you have to scroll over and click the window's X button to close it.
- by WongDong Phooey - at 2010.08.15 02:17:00
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20. Carpal Tunnel Sux - in Player Features and Ideas Discussion [original thread]
Right now, if you don't want Eve to auto select which drones get launched when you click the launch button, you have to individually select each drone, and then click the launch button. I'd like the ability to hold down the SHIFT or CTRL key to ...
- by WongDong Phooey - at 2010.08.10 02:46:00
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